The whole lot of Bananza's terrain is created from voxels, which Motokura reported was the primary issue distinguishing it from Odyssey.[27] Takahashi described constructing amounts from voxels as way more hassle-free than polygonal modeling, as builders could "freely Merge voxels and resources to make terrain and after that take https://donkey-kong-bananza44203.total-blog.com/the-2-minute-rule-for-donkey-kong-bananza-61696989